Wira Delta Indonesia
SnapdownEngineering

We Retracted the “70-80% Token Savings” Claim

Two numbers circulated in draft, and neither was ever measured. We removed the percentage and kept what anyone can check: how much smaller Snapdown makes an image, in pixels.

Wira Sihombing 4 min read

The first draft of the Snapdown page had a line: “70-80% token savings”. In the second draft, the number became 60%. Neither was ever measured. What happened is what usually happens: someone estimated, the estimate got written down, and the writing became fact simply because it was written.

We retracted both before anyone called us on it.

Why the Number Could Not Stand

Token use depends on things that all vary: the model, the agent product around it, how it counts image input, and how much of the conversation it carries over each turn. A single percentage for all of that is not a measurement. It is an average of something that was never counted.

A number that ships must be verifiable by the reader on their own machine. If it can't be, it isn't a number: it's a promise.

We had already written that rule into our writing rules before this case came up. What was new was using it against our own sentence.

What Snapdown Does Instead

What Snapdown controls is the image itself. When it saves a capture, it scales the image down so its longest edge fits the chosen preset, then encodes it again at the preset's quality. Both steps run on your computer. The first step removes pixels; the second makes each remaining pixel cost fewer bytes.

The pixel part is plain arithmetic you can redo. A full-screen 4K capture is 3840 by 2160 pixels, about 8.3 million. Here is what each preset keeps of that frame:

Share of a 4K frame's pixels kept by each Snapdown preset
PresetLongest edgeSaved size of a 4K framePixels kept
Sharp2560 px2560 by 144044%
Balanced1600 px1600 by 90017%
Small1280 px1280 by 72011%
Agent Normal (default)1024 px1024 by 5767%
Agent Compact800 px800 by 4504%

We give no byte figure: the presets shrink resolution and file size, and each preset and its quality setting is listed in the Snapdown docs.

Token Savings Are Experimental

Vision models count image input by its pixel size, so a smaller image should take less of an agent's context. How much less depends on the model and the product, and we have not measured it. That is why we call token savings experimental and give no percentage.

If you compare the same finding at two presets in your own agent, we would like to hear what you saw: support@wiradelta.com.

What Changed on the Product Page

Before and after, at the three places that carried the number
PlaceBeforeAfter
Hero70-80% token savings(retracted)
Feature tablearound 60%(removed)
READMEup to 80%(removed)

What We Learned

An unmeasured number doesn't stay in one place. It gets copied. By the time we traced it, it was already in three places with three different values, and no one had noticed, because no one had ever compared all three.

Now a number we publish is one the reader can check: the pixel counts above follow from the preset table, and anyone can recompute them.